Version 1.1.1 of Diablo 4 has been rolled out, addressing a multitude of changes in response to the criticism from the previous update. The prior adjustments had increased the game's difficulty and weakened certain classes, making them less competitive against formidable foes.
Additional Barbarian Changes:
Fury gained increased from 11 to 13.
Fury gained increased from 10 to 13.
Fury gained increased from 2 to 3.
Fury gained increased from 10 to 12.
Damage increased from 40% to 50%.
Damage increased from 45% to 70%.
Damage increased from 30% to 60%.
Vulnerable duration increased from 2 to 4 seconds.
If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.
Damage reduction increased from 3% to 4%.
Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%.
Bleed damage when Overpowering increased from 11% to 70%.
Berserking damage bonus increased from 25% to 35%.
Updated the tooltip to more clearly reflect this Key Passive’s value
Bonus damage duration increased from 6 to 8 seconds.
Damage increased from 32-50% to 40-58%.
Thorns increased from .5-.75 to .65-.85.
Core Skill cost to refund increased from 10-20% to 20-30%.
Additional functionality:
Cost refund also granted when hitting Bosses.
Damage increased from 50-100% to 75-125%.
Damage increased from .22-.28 to .3-.38.
Damage reduction while in Earthquakes increased from 5-15% to 15-25%.
Damage bonus in Earthquakes increased from 5-15% to 15-25%.
Damage increased from .18-.34 to .22-.38.
Damage that enemies take standing in pools increased from 15% to 20%.
Rupture Cooldown Reduction affix replaced with Bonus Critical Strike Damage.
Damage increased from .6-.8 to .85-1.1.
Burning duration increased from 3 to 4 seconds.
Damage to Crowd Controlled Enemies affix replaced with Bonus Critical Strike Damage.
Physical Damage affix replaced with Vulnerable Damage.
Attacks reduce Evade’s cooldown affix replace with bonus Evade charges.
Damage against Stunned affix replace with bonus Movement Speed.
Basic Skill Damage affix replaced with Cooldown Reduction.
Bonus Attack Speed to other skills increased from 10-20% to 35-45%.