Corrupted Dungeons are solitary dungeon experiences dispersed across the expansive open world. Upon selecting a preferred difficulty level, adventurers venture forth into these ominous depths, embarking on a mission to eradicate the corrupted creatures that dwell within. These vile entities, once defeated, bestow upon the valiant warrior valuable Infamy points.
However, the peril within these dungeons is twofold, for players must remain vigilant against the looming threat of invasion. At any moment, another daring soul may intrude upon the sanctity of their expedition. When faced with an invader, the invaded individual is presented with a critical decision: engage in combat with the intruder or opt for a strategic approach, demolishing demonic shards to banish the interloper from their realm.
Engaging in combat with another player not only presents a thrilling challenge but also offers the opportunity to claim a portion of their hard-earned Infamy. Accumulating higher levels of Infamy unlocks access to more treacherous dungeons, thereby promising greater rewards and riches for those brave enough to endure the trials ahead. Thus, the path to glory in Corrupted Dungeons is fraught with danger, but the potential spoils for those who prevail are unparalleled.
To uncover the elusive entrance to a Corrupted Dungeon, adventurers must embark on a journey of exploration across the vast expanse of the open world. Similar to the search for Solo Randomized Dungeons, these entrances manifest in various locations, awaiting discovery by intrepid seekers.
However, discerning a Corrupted Dungeon Entrance from its mundane counterparts requires a keen eye and a cautious heart. Unlike typical dungeon entrances, these portals exude an aura of malevolence, their sinister visage betraying the dark secrets that lie within.
As you traverse the landscape, keep a watchful gaze upon your surroundings, for these entrances may materialize in unexpected locales. Whether nestled within the depths of a dense forest, concealed amidst rugged terrain, or lurking within the shadows of ancient ruins, the Corrupted Dungeon Entrance beckons to those brave enough to heed its call.
Upon crossing the threshold into the depths of the Corrupted Dungeon, adventurers are met with a chilling landscape overrun by demons and twisted creatures of corruption. Your mission within these forsaken halls is clear: cleanse these abominations from existence.
As you engage in battle, each foul creature vanquished grants you valuable Infamy points. Be wary, for the difficulty of your adversaries determines the magnitude of the Infamy bestowed upon you. Amidst the chaos, three formidable mini-bosses lie in wait, offering a substantial Infamy bonus to those bold enough to challenge them.
Upon amassing a sufficient amount of Infamy points, the final challenge presents itself in the form of the dungeon's ultimate guardian: the final boss. Only by vanquishing this formidable foe can you lay claim to the coveted loot that awaits within the depths of the dungeon. Furthermore, the Infamy you accrue serves as a testament to your prowess, positioning you among the ranks of the most esteemed adventurers and permanently enhancing your rewards in future endeavors within the Corrupted Dungeons.
At the culmination of your harrowing journey, a portal materializes, offering a choice: venture forth into another Corrupted Dungeon, eager for further trials, or retreat to the safety of the city, your spoils in tow. The decision rests in your hands, brave warrior, as you navigate the treacherous depths of the Corrupted Dungeons in search of glory and riches beyond compare.
In the perilous domain of Corrupted Dungeons, the PvP (Player vs. Player) mechanics add an extra layer of suspense and challenge to the already daunting expedition. Here's how it unfolds:
1. Demonic Shrine: Each Corrupted Dungeon harbors a malevolent shrine, where players can pledge themselves to invade others. This pact must be made within 45 seconds of entering the dungeon for a chance to become an invader.
2. Selection Process: Once a player commits to the demonic contract, the game periodically checks for suitable invasion targets. Players with higher Infamy levels are more likely to be chosen for invasion, incentivizing competition and ensuring a balance of challenge for all participants.
3. Invader's Entry: If a potential target is identified, the invader is whisked away from their own dungeon and thrust into the domain of another player, ready to wreak havoc and claim their spoils.
4. Defending Player's Options: The defender, upon being invaded, faces a critical decision. They can either confront the invader head-on, engaging in a battle for supremacy, or opt for a strategic approach by targeting and destroying the demonic shards that materialize alongside the invader.
5. Outcome of Conflict: Should combat ensue, the stakes are high. The victor claims a portion of the loser's Infamy, bolstering their own reputation and standing within the corrupted realm. Additionally, a share of the fallen player's demonic loot is left behind, ripe for the taking by the triumphant warrior.
6. Loot Consequences: Notably, the severity of loot loss depends on the dungeon's difficulty level. In more challenging dungeons (Slayer or Stalker), defeated players face full loot conditions, risking the loss of their possessions upon death. Conversely, in Hunter level dungeons, defeated players are spared from total loss but endure a durability penalty upon their return to the overworld.