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Dofus - What are the Incarnations?

Dofus - What are the Incarnations?

In Dofus, traditional character classes chosen at creation set the foundation of a hero's journey. However, the power of Incarnations transcends these norms, introducing a captivating dynamic through magical weapons. When a character equips an Incarnation weapon, they undergo a profound transformation, both physically and in their spellcasting abilities. This metamorphosis replaces their entire spell set with those unique to the Incarnation, creating a completely new combat experience.

Unequipping the weapon reverts the character to their original form, restoring their initial appearance and abilities. Intriguingly, while in the Incarnation form, the character cannot earn personal experience points (XP). Instead, all earned XP is funneled into leveling the Incarnation itself. This means that characteristic and spell points for the character remain unchanged, as the Incarnation spells are fully accessible from the start.

Spell power grows collectively with the Incarnation’s level: for every 10 levels gained, the power of all spells increases by one, up to a maximum level of 6 at Incarnation level 50. This unique system offers strategic depth, allowing players to master both their base class and the powerful Incarnations they choose to wield, ensuring a diverse and dynamic gameplay experience.


Level System

Incarnations use the same level gap system as Guilds and Mounts. This means that the experience (XP) required to level up an Incarnation is based on the difference between the player's level and the Incarnation's level, rather than the level of the Incarnation weapon itself.

Level XP Required
1 0
2 1750
3 4000
4 7250
5 11500
6 16750
7 23000
8 30250
9 38500
10 47750
11 58000
12 69250
13 81500
14 94750
15 109000
16 124250
17 140500
18 157750
19 176000
20 195250
21 215500
22 236750
23 259000
24 282250
25 306500
26 331750
27 358000
28 385250
29 413500
30 442750
31 473000
32 504250
33 536500
34 569750
35 604000
36 639250
37 675500
38 712750
39 751000
40 790250
41 830500
42 871750
43 914000
44 957250
45 1001500
46 1046750
47 1093000
48 1140250
49 1188500
50 1262750

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All Incarnations

In the world of Incarnations, each magical weapon brings its own unique set of transformations and abilities. Here is a list of all known Incarnations:

1. Ektope

Ektope's Hammer
2. Fyred Ampe

Fyred Ampe's Pickaxe
3. Goboff

Goboff's Staff
4. Grouillot

Grouillot's Daggers
5. Grute

Grute's Sword
6. Haku

Haku's Staff
7. Hichete

Hichete's Daggers
8. Hulkrap

Hulkrap
9. Inferno

Inferno (sword)
10. Kalkaneus

Kalkaneus's Sword
11. Kawotz

Kawotz's Staff
12. Kloug

Kloug's Wand
13. Klume

Klume's Hammer
14. Koksiks

Koksiks's Sword
15. Kubitus

Kubitus's Bow
16. Kwismas Goblimp

Kwismas Goblimp Sword
17. Lektor

Lektor's Bow
18. Logram

Logram's Staff
19. Magik Riktus Bandits

Swashbuckling Bandit Sword
20. Mandrin

Mandrin
21. Manitou Zoth

Manitou Zoth's Staff
22. Mirh

Mirh's Hammer
23. Ougicle

Ougicle's Sword
24. Phong Huss

Phong Huss's Sword
25. Piggy Paupe

Piggy Paupe's Staff
26. Plunder

Plunder's Staff
27. Rapiat

Rapiat's Sword
28. Stroy Zemol

Stroy Zemol's Sword
29. Styx

Styx
30. Tormentator Knights

Flame's Tormentator
31. Tracon

Tracon's Sword
32. Will Killson

Will Killson

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