OSRS Fortis Colosseum Minigame

Old School RuneScape22 Mar 2024
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OSRS Fortis Colosseum Minigame

Embark on a thrilling adventure in OSRS's Fortis Colosseum, a grand amphitheater teeming with formidable foes and escalating waves of challenges. Battle through twelve intense waves, facing off against a diverse array of opponents, from Fremennik Warbands to powerful bosses like Sol Heredit. Customize your experience with randomized handicaps for added difficulty. Prove your mettle in this ultimate test of skill and strategy!

What is Fortis Colosseum?

The Fortis Colosseum stands as a monumental addition to the world of OSRS, offering players an unparalleled challenge and a chance to prove their worth in combat. Situated majestically on the cliffs east of Civitas illa Fortis, this grand amphitheater is the stage for thrilling battles that will test even the most seasoned warriors.

Players will face a total of twelve waves of opponents, with the final battle culminating in an epic showdown against Sol Heredit. Enemies will spawn similarly to how they do in the TzHaar Fight Caves and the Inferno, but additionally, during each wave, additional foes will emerge to intensify the challenge.

Once a great temple where convicts were taken to be sacrificed in the name of Ralos, this colosseum was destroyed after Maximus Tullus ascended as the Sun King, replacing it with a venue where warriors gather to engage in thrilling combat. The management of the Colosseum falls under one of the seven Teoki of Ralos, senior priests appointed by the Teokan himself. Meanwhile, fighters are chosen by elite warriors known as the Lanistas.

Prepare yourself to venture into the Fortis Colosseum and demonstrate your bravery in the arena, for only the strongest and most skilled will emerge victorious from this challenging battleground. Are you ready to face the trial?

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Handicaps

Handicaps

At the conclusion of every wave, players have the option to introduce handicaps for subsequent waves, adding an extra layer of challenge to their gameplay. These handicaps can encompass a variety of modifications, ranging from reducing the player's maximum Hitpoints to bolstering the strength of adversaries or even altering the terrain of the arena itself. Handicaps are randomly assigned and will remain in effect for all ensuing waves throughout the current session.

Each handicap can be categorized into three tiers of severity, providing players with the flexibility to adjust the difficulty according to their preferences and level of expertise. Whether seeking an additional test of skill or aiming to spice up the gameplay experience, handicaps offer a dynamic way to tailor the challenges faced within the Fortis Colosseum.

Bees!

Tier 1: A swarm of angry bees drifts around the arena. They will slowly converge on the player and deal rapid poison damage if standing underneath them. Bees only have 1 hitpoint. If killed, they will respawn soon after.

Tier 2: Two swarms of angry bees drift around the arena.

Tier 3: Three swarms of angry bees drift around the arena.

Blasphemy

Tier 1: Prayer is drained by 20% of damage received.

Tier 2: Prayer is drained by 40% of damage received.

Tier 3: Prayer is drained by 60% of damage received.

Doom

Hits from monsters off-prayer apply doom. Certain death after 20 stacks.

The Doom Scorpion

Tier 1: The Doom Scorpion continually spawns and hits for two stacks of doom. Certain death after 20 stacks.

Tier 2: The Doom Scorpion continually spawns, moves faster and hits for four stacks of doom. Certain death after 20 stacks.

Tier 3: The Doom Scorpion continually spawns, moves extremely fast and hits for eight stacks of doom. Certain death after 20 stacks.

Dynamic Duo

Shockwave Colossi always spawn in pairs.

Frailty

Tier 1: Your maximum HP is reduced by 10% and can no longer be boosted.

Tier 2: Your maximum HP is reduced by 20% and can no longer be boosted.

Tier 3: Your maximum HP is reduced by 40% and can no longer be boosted.

Myopia

Tier 1: Your attack range is reduced by 2 tiles.

Tier 2: Your attack range is reduced by 4 tiles.

Tier 3: Your attack range is reduced by 6 tiles.

Reentry

Tier 1: Javelins leave a temporary pool of molten sand where they land.

Tier 2: Javelins leave a big permanent pool of molten sand where they land.

Tier 3: Javelins leave a very big permanent pool of molten sand where they land.

Red Flag

Minotaurs can no longer be safespotted.

Relentless

Tier 1: Enemies never miss and hit an extra 1 damage.

Tier 2: Enemies never miss and hit an extra 3 damage.

Tier 3: Enemies never miss and hit an extra 6 damage.

Solarflare

Tier 1: Damaging energy orbits an area slowly.

Tier 2: Damaging energy orbits an area quickly and deals more damage.

Tier 3: Damaging energy orbits an area very quickly, deals more damage and disables prayer.

Quartet

An extra random Fremennik Warbander spawns every wave.

Totemic

When an enemy is reduced to 50% hitpoints or below, a healing totem will appear near them and send healing projectiles to the target, healing them for a set amount of their health every few ticks. The totem only has 1 hitpoint. If the enemy dies, the totem will despawn. If the totem is destroyed before the projectile reaches the target, it will not heal them.

Volatility

Tier 1: Enemies explode on death.

Tier 2: Enemies explode in a large radius on death.

Tier 3: Damaging energy in a large radius on death and leave behind molten sand.

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Fremennik Warband (Lvl 104)

Ranged Melee Magic

Fremennik warband archer.png
Fremennik warband berserker.png
Fremennik warband seer.png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
1Attack Style: 50 | 110Melee, Ranged, Magic
Serpent shaman.png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
UnknownAttack Style: 125 | 220Magic
Jaguar warrior.png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
47 (per hit)Attack Style: 125 | 100Melee
Javelin Colossus.png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
48Attack Style: 220 | 225Ranged
Manticore.png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
31Attack Style: 250 | 300Melee, Ranged, Magic
Shockwave Colossus.png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
56Attack Style: 125 | 350Magic
Minotaur (Fortis Colosseum).png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
74Attack Style: 225 | 250Melee
Sol Heredit.png
OSRS Fortis Colosseum Minigame
1 Row
Max hitAttack StyleAttack Style
88Attack Style: 1500 | 300Melee

Waves

In the Fortis Colosseum, waves of formidable opponents await players, escalating in difficulty with each passing wave. Similar to the TzHaar Fight Cave and the Inferno, NPCs spawn at the onset of every wave, but with the added twist of additional reinforcements joining the fray as the battle progresses. Here's an overview of the waves, assuming that the handicaps Quartet, Bees, Dynamic Duo, and Totemic are not active:

Wave 1:

- Enemies: Fremennik Warband, Serpent Shaman

- Reinforcement: Jaguar Warrior

Wave 2:

- Enemies: Fremennik Warband, Serpent Shaman, Javelin Colossus

- Reinforcements: Jaguar Warrior

Wave 3:

- Enemies: Fremennik Warband, Serpent Shaman, 2x Javelin Colossus

- Reinforcement: Jaguar Warrior

Wave 4:

- Enemies: Fremennik Warband, Serpent Shaman, Manticore

- Reinforcements: Jaguar Warrior, Serpent Shaman

Wave 5:

- Enemies: Fremennik Warband, Serpent Shaman, Javelin Colossus, Manticore

- Reinforcements: Jaguar Warrior, Serpent Shaman

Wave 6:

- Enemies: Fremennik Warband, Serpent Shaman, 2x Javelin Colossus, Manticore

- Reinforcements: Jaguar Warrior, Serpent Shaman

Wave 7:

- Enemies: Fremennik Warband, Javelin Colossus, Manticore, Shockwave Colossus

- Reinforcement: Minotaur

Wave 8:

- Enemies: Fremennik Warband, 2x Javelin Colossus, Manticore, Shockwave Colossus

- Reinforcement: Minotaur

Wave 9:

- Enemies: Fremennik Warband, Javelin Colossus, 2x Manticore

- Reinforcement: Minotaur

Wave 10:

- Enemies: Fremennik Warband, 2x Javelin Colossus, 2x Manticore

- Reinforcements: Minotaur, Serpent Shaman

Wave 11:

- Enemies: Fremennik Warband, Javelin Colossus, 2x Manticore, Shockwave Colossus

- Reinforcements: Minotaur, Serpent Shaman

Wave 12:

- Final Boss: Sol Heredit

Rewards Chest (Fortis Colosseum).png
OSRS Fortis Colosseum Minigame
8 Rows
ItemRarityPrice
Tonalztics of ralos1Not sold
Echo crystal186,556
Sunfire fanatic helm165,217
Sunfire fanatic cuirass182,079
Sunfire fanatic chausses182,178
Sunfire splinters100–3,50011,700–409,500
Smol heredit1Not sold
Dizana's quiver1Not sold

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