The Malediction Ward is a shield designed for mage-class characters, requiring a minimum Defence level of 60 to be wielded. It boasts the fifth-highest magic attack bonus for the off-hand slot in the game, with its ranking falling behind the mage's book, the ancient wyvern shield, the arcane spirit shield, and the Elidinis' ward (f).
In terms of defensive capabilities, the Malediction Ward matches the melee defense of a dragon square shield. However, it deviates by offering a moderate amount of magic defense instead of providing defense against ranged attacks. This shield stands out due to its significant magic attack bonus, but it does come with negative melee and ranged attack bonuses. As a result, the Malediction Ward is considered an ideal choice for mages, catering specifically to magical combat, while being less suitable for other combat styles.
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The Malediction Ward is crafted through the combination of three distinct components: the Malediction Shard 1, 2, and 3. These shards are obtained as drops from formidable foes within the Wilderness. Specifically, the Chaos Fanatic drops Malediction Shard 1, the Crazy Archaeologist yields Malediction Shard 2, and Scorpia provides Malediction Shard 3.
Once a player has successfully collected all three shards and holds them in their inventory, the next step in the creation process involves a journey to the Volcanic Forge. Situated in the most north-eastern part of the Wilderness, this forge serves as the crafting location for the Malediction Ward. It is within this volatile and perilous environment that players can forge the shards into the formidable Malediction Ward, combining their magical properties to create a powerful tool for mage-class characters. The inherent danger of forging it in the Wilderness adds an element of risk to the creation process, emphasizing the high-stakes nature of obtaining this potent mage-class shield.
Volcanic Forge Location:
Materials:
Items | Quantity | Cost |
---|---|---|
Malediction shard 1 | 1 | 659,925 |
Malediction shard 2 | 1 | 236,212 |
Malediction shard 3 | 1 | 39,115 |
Total | 935,252 | |
Malediction ward | 1 | 2,075,062 |
Players have the option to cosmetically enhance the Malediction Ward by using a ward upgrade kit. These kits are obtainable from Justine's stuff for the Last Shopper Standing. Upon application of the kit, the Malediction Ward transforms into a Malediction Ward (or), exhibiting a different visual appearance. It's crucial to note that this enhancement is purely cosmetic and does not alter the shield's stats or functionality.
After the upgrade, the Malediction Ward (or) becomes untradeable, meaning it cannot be traded with other players. If a player decides to revert the enhancement, it's possible to do so; however, the ward upgrade kit used in the process will not be returned. This feature allows players to personalize their Malediction Ward's appearance without affecting its underlying performance, offering a unique and individualized touch to their in-game equipment.
Attack bonuses | -8 | -8 | -8 | +12 | -12 |
---|---|---|---|---|---|
Defence Bonuses | +50 | +52 | +48 | +15 | +0 |
Other | +0 | 0% | +4 | +0 | List |