Is a peculiar device serves a crucial role in the Hot & Cold challenge for both beginner and master clue scrolls.
The beginner clue variant of this strange device can be acquired by conversing with Reldo within Varrock Palace's library, while the master clue iteration can be obtained by engaging with Jorral at the outpost located northwest of West Ardougne. Obtaining a strange device requires an active clue step directing players to either Reldo or Jorral. Once obtained, the device doesn't need to be returned and can be kept in the player's bank. It's important to note that players must have completed the quest "Making History" before Jorral provides them with a strange device for a master clue.
The device's temperature alters as the player moves, with temperature changes corresponding to the proximity of the treasure. This temperature shift is determined by the distance between the player and the treasure, measured in the number of steps required to reach the treasure, irrespective of obstacles. As the device registers a warmer temperature, it indicates that the treasure is closer. Clicking "Feel Strange device" provides temperature information. For master clues, using this feature also inflicts 3-8 damage on the player each time, which could be potentially lethal.
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Hot Cold clues introduce a unique dynamic to clue scrolls, involving a peculiar device that communicates through the chatbox, indicating whether the player is either Hot (near) or Cold (distant) from the intended dig site. This concept draws inspiration from a traditional children's game.
To determine your position, interact with the Strange device, which will provide insight into your proximity to the treasure's location. However, solving a master clue using the device can cause the player to incur damage. The device's temperature assessment is established by calculating the distance between the player and the treasure, measured in the number of steps required to reach the treasure, irrespective of obstacles. This measurement follows the Chebyshev distance. Subsequently, by teleporting or moving to another location, players can gauge if the device's temperature increases, indicating closer proximity. This process can be iterated to pinpoint an exact location. Utilizing a list or map can also aid in narrowing down the search.
Within each location, a 7x7 square area is designated for potential digging, offering players a more focused approach to uncovering the treasure.
Location | Image | Map |
---|---|---|
Inside the wheat field next to Draynor Village | ||
Atop Ice Mountain | ||
Cow field north of Lumbridge | ||
Patch of mushrooms just north-west of Draynor Manor | ||
North-east of Al Kharid Mine |
Location | Image | Map | Combat Type |
---|---|---|---|
North of the Warriors' Guild in Burthorpe. | Single | ||
East of Jatix's Herblore Shop in Taverley. | Single | ||
West of Barbarian Village. | Single | ||
North of Miazrqa's tower, outside Goblin Village. | Single | ||
In the cow pen north of Sarah's Farming Shop. | Multi | ||
Outside the Falador Party Room. | Single | ||
Outside the Crafting Guild cow pen. | Single | ||
In the centre of the Rimmington mine. | Single | ||
Mudskipper Point, on the starfish in the south-west corner. | Single | ||
The Troll arena, where the player fights Dad during the Troll Stronghold quest. Bring climbing boots. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
West of Nardah genie cave. | Single | ||
West of Al Kharid mine. | Single | ||
North of Menaphos gate. | Single | ||
Bedabin Camp, dig around the north tent. | Single | ||
West of Uzer. | Single | ||
West of Pollnivneach. | Single | ||
Next to Mage Training Arena. | Single | ||
South-west of Shantay Pass. | Single | ||
South of Ruins of Ullek. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
West of Jiggig, east of the fairy ring b-k-p. | Single | ||
West of the south-easternmost lake in Feldip Hills. | Single | ||
East of the gnome glider (Lemantolly Undri). | Single | ||
South of Rantz, six steps west of the empty glass bottles. | Single | ||
South of Jiggig. | Single | ||
Outside the red chinchompa hunting ground entrance, south of the Hunting expert's hut. | Single | ||
South-east of the ∩-shaped lake. | Single | ||
Directly west of the Castle Wars balloon. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
At the Mountain Camp. | Single | ||
At the Rellekka Hunter area. | Single | ||
West of the Keldagrim entrance mine. | Single | ||
Outside the fence in the south-western corner of Rellekka. | Single | ||
South-east of the Lighthouse. | Single | ||
Inside Etceteria's castle, in the southern staircase. | Single | ||
Outside Miscellania's courtyard. | Single | ||
Central Fremennik Isles mine. | Multi | ||
West Fremennik Isles mine. | Multi | ||
West of the Jatizso mine entrance. | Single | ||
Pirates' Cove | Multi | ||
Astral Altar | Multi | ||
Lunar Isle, inside the village. | Multi | ||
Lunar Isle, north of the village. | Mult |
Location | Image | Map | Combat Type |
---|---|---|---|
Next to the bank in the Lovakengj blast mine. | Single | ||
Northern part of the Lovakengj blast mine. | Single | ||
Next to the lovakite furnace in Lovakengj. | Single | ||
Next to mithril rock in the Lovakengj mine. | Single | ||
Western entrance in Lovakengj's sulphur mine. | Single | ||
South-east of the War Tent in the Shayzien Encampment. | Single | ||
Overpass between Lovakengj and Shayzien. | Single | ||
Within Lizardman Canyon, east of the ladder. Requires 5% Shayzien favour. | Multi | ||
Shayzien, east of the Combat Ring. | Single | ||
North of the bank, north of the Graveyard of Heroes, in Shayzien. | Single | ||
North-west of the Arceuus Library. | Single | ||
By the entrance to the Arceuus church. | Multi | ||
West of the Dark Altar. | Single | ||
By the southern entrance to Arceuus. | Single | ||
By the dense essence mine. | Single | ||
North-east of the dense essence mine. | Single | ||
South of the Piscarilius mine. | Multi | ||
South of the gravestone in Kingstown. | Single | ||
East of Mess hall. | Single | ||
East of Watson's house. | Single | ||
North of the Tithe Farm. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
North-west of the Sinclair Mansion, near the log balance shortcut. | Single | ||
Catherby, between the bank and the beehives, near small rock formation. | Single | ||
Grand Tree, just east of the terrorchick gnome enclosure. | Single | ||
Between the Seers' Village bank and Camelot. | Single | ||
McGrubor's Wood | Single | ||
South of Fishing Guild | Single | ||
Outside Witchaven, west of Jeb, Holgart, and Caroline. | Single | ||
1st floor[US] inside the Necromancer Tower. Easily accessed by using fairy ring code d-j-p. | Multi | ||
South of the Fight Arena, north-west of the Nightmare Zone. | Single | ||
Tree Gnome Village. | Single | ||
Grave of Scorpius | Single | ||
Khazard Battlefield, in the small ruins south of tracker gnome 2. | Single | ||
West Ardougne, near the staircase outside the Civic Office. | Single | ||
South-west Tree Gnome Stronghold | Single | ||
South of the Tree Gnome Stronghold, north-east of the Outpost. | Single | ||
South-east of Almera's house on Baxtorian Falls. | Single | ||
Inside the Barbarian Agility Course. Completion of Alfred Grimhand's Barcrawl is required. | Single | ||
On the Isle of Souls, by the entrance to the mine. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
Musa Point, banana plantation. | Single | ||
Brimhaven, east of the fruit tree patch. | Single | ||
West of Brimhaven. | Single | ||
West of the gnome glider. | Single | ||
North-eastern part of Kharazi Jungle. | Single | ||
South-western part of Kharazi Jungle. | Single | ||
Northern part of Crash Island. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
West of the Battlefront. | Single | ||
West of the Farming Guild. | Single | ||
South-west corner of the Kebos Swamp. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
South of the stone circle near Varrock's entrance. | Single | ||
Just north-west of the Lumbridge Fishing tutor. | Single | ||
North of the pond between Lumbridge and Draynor Village. | Single | ||
Nort-east of Gertrude's house west of Varrock. | Single | ||
South of Draynor Village bank. | Single | ||
South of Lumber Yard, east of Assistant Serf. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
In the north-east area of Burgh de Rott, by the reverse-L-shaped ruins. | Single | ||
West of Port Phasmatys, south-east of fairy ring. | Single | ||
Inside The Hollows, south of the bridge which was repaired in a quest. | Single | ||
Inside the Mort Myre Swamp, north-west of the Nature Grotto. | Single | ||
At Haunted Mine quest start. | Single | ||
South of the Mausoleum. | Single | ||
North-east of Slepe. | Single | ||
Northern area of Mos Le'Harmless, between the lakes. | Single | ||
Near Mos Le'Harmless southern bar. | Single | ||
Northern part of Dragontooth Island. | Single | ||
Southern part of Dragontooth Island. | Single | ||
South-western part of Darkmeyer. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
North-west of Eagles' Peak. | Single | ||
Piscatoris Fishing Colony | Multi | ||
Eastern part of Piscatoris Hunter area, south-west of the Piscatoris falconry area. | Single | ||
South-west of the crystal gate to Arandar.
Note: This area is on a single/multi-combat border. It is recommended to dig in the single combat area, so you get the Brassican Mage instead of the Ancient Wizards. | |||
East of Iorwerth Camp. | Single | ||
North-west of Iorwerth Camp. | Single | ||
In Lletya. | Single | ||
Near Tyras Camp. | Single | ||
The northern house at Zul-Andra. | Single |
Location | Image | Map | Combat Type |
---|---|---|---|
Inside the eastern ruins north of the Graveyard of Shadows, level 27 Wilderness. | Single | ||
North of the Grand Exchange, level 5 Wilderness. | Multi | ||
South-east of the Dark Warriors' Fortress, level 12 Wilderness. | Multi | ||
East of the Corporeal Beast's Lair, level 20 Wilderness. | Multi | ||
South of the Silk Chasm, level 32 Wilderness. | Multi | ||
South-east of the Silk Chasm, level 28 Wilderness. | Single | ||
East of the Wilderness canoe exit, level 35 Wilderness.
Note: This area is on a single/multi-combat border. It is recommended to dig in the single combat area, so you get the Brassican Mage instead of the Ancient Wizards. | |||
South-east of the Chaos Temple, level 37 Wilderness. | Single | ||
South of Callisto's Den, level 38 Wilderness. | Multi | ||
South-west of the Deserted Keep, level 49 Wilderness. | Single | ||
West of the Wilderness Agility Course, level 54 Wilderness. | Single |
During the pursuit of a master clue, digging at the designated spot may lead to encountering adversaries, contingent on whether the location is in a single or multi-combat zone. As you prepare for this scenario, it's advisable to equip combat gear, pack sustenance, and carry potions. If the area is categorized as single combat, your opponent will be the Brassican Mage, utilizing a typeless projectile attack. In contrast, within a multi-combat environment, you'll confront three Ancient Wizards, each employing distinct combat styles. Notably, the melee wizard can inflict poisoning. Thus, if your destination resides in a multi-combat region, having a remedy for poison is also imperative.