Version 1.1.1 of Diablo 4 has been rolled out, addressing a multitude of changes in response to the criticism from the previous update. The prior adjustments had increased the game's difficulty and weakened certain classes, making them less competitive against formidable foes.
Cooldown reduction increased from 6 to 7 seconds.
Willpower requirement for bonuses reduced from 50 to 40.
Bonus damage per 40 Willpower increased from 2.5% to 4%.
Damaging enemies with Sever has a 10-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds.
Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy.
Damage increased from 20-40% to 25-45%.
Essence Regeneration increased from 20-30% to 90-170%.
Legendary category changed from Resource to Utility.
Chance for Golem to reduce its cooldown increased from 1-4% to 2-5%.
Chance to Golem to spawn a corpse increased from 0.5-2% to 1-2.5%.
Intelligence affix replaced with Bonus Movement Speed.
The following attacks now deal reduced damage to Druid Companions and Necromancer Minions:
Balrog
Fire Breath
Elite Affixes
Fire Enchanted
Electrified Obelisks
Shock Lance