Diablo 4 Patch 1.1.1 Changes for Rogue Class
Version 1.1.1 of Diablo 4 has been rolled out, addressing a multitude of changes in response to the criticism from the previous update. The prior adjustments had increased the game's difficulty and weakened certain classes, making them less competitive against formidable foes.

Skills
Fundamental Invigorating Strike
Energy threshold increased from 50% to 75%
Primary Forceful Arrow
Every third cast pierces enemies
Enhanced Caltrops
Damage bonus increased from 3% to 5%
Poison Trap
Damage increased from 344% to 396%
Supreme Rain of Arrows
Rain of Arrow’s first wave Knocks Down enemies for 3 seconds
Passives
Victimize
Lucky Hit chance increased from 35% to 45%
Rugged
Damage Reduction against Damage over Time effects increased from 6/12/18% to 9/18/27%
Siphoning Strikes
Lucky Hit chance increased from 75% to 85%
Legendaries
Aspect of Elusive Menace
No longer requires hits to be from Close enemies
Aspect of Quickening Fog
You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash’s cooldown by .4-.6 seconds per target hit, up to 2-3 seconds.
Uniques
Windforce
All Stats affix replaced with Vulnerable Damage
Word of Hakan
Ultimate Damage affix replaced with Cooldown Reduction.