Version 1.1.1 of Diablo 4 has been rolled out, addressing a multitude of changes in response to the criticism from the previous update. The prior adjustments had increased the game's difficulty and weakened certain classes, making them less competitive against formidable foes.
Additional Sorcerer Changes:
Fire Bolt generates 2 Mana when hitting an enemy.
Casting Fireball increases its radius by 50%.
Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits at least 3 enemies.
Each time Chain Lightning bounces, it deals 5% increased damage for its duration.
Chance to form Crackling Energy increased from 25% to 30%.
Damage bonus increased from 10% to 15%.
Additional functionality:
Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike.
Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy.
Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%.
Increase Crackling Energy’s damage from 2% to 3% per 20 Intelligence the player has Reinforce Rare Glyph.
Damage reduction increased from 10% to 15%.
Damage reduction increased from 13% to 25%.
Damage reduction increased from 4% to 5%.
Bonus damage reduction increased from 4% to 5%.
Damage reduction from burning enemies increased from 4% to 5%.
Bonus damage reduction from burning enemies increased from 4% to 5%.
Damage reduction from Vulnerable enemies increased from 4% to 5%.
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Damage reduction from Vulnerable enemies increased from 4% to 5%.
Maximum Life bonus increased from 4% to 6%.
You may have 1 additional Hydra active, and Hydra’s duration is increased by 14-24%.
This now also affects Hydra’s Enchantment Effect.
Bonus Burning damage increased from 20-30% to 20-40%.
Bonus Burning damage increased from 30%-40% to 60%-80%.
Increase the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies.
Bonus Movement Speed duration increased from 4 to 6 seconds.
Ball Lightning orbits around you and deals 15-25% increased damage.
Additional Chain Lightning bounces increased from 2 to 4.
Each time Chain Lightning bounces, you gain 1.5-3 Mana.
Bonus Movement Speed duration increased from 4 to 8 seconds.
Bonus Movement Speed increased from 20-25% to 25-30%.
Increase Vyr's Mastery Key Passive's Damage Reduction by 6-9% for each Close enemy, up to 18-27%.
Damage increased from 20-30% to 30-40%.
Bonus damage increased from 11-20% to 21-30%.
Unstoppable duration increased from 2-3 seconds to 3-5 seconds.
Additional functionality:
Also grants 10% bonus Armor for 3-5 seconds.
Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana.
While within your own Blizzard and for 3 seconds after leaving it, you take 20-25% less damage.
Mana Regeneration increased from 20-30% to 40-50%.
Duration requirement to gain its benefit reduced from 3 to 2 seconds.
Damage penalty reduced from 65-55% to 45-35%.
Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource.
Illuminator’s first bounce occurs much closer to the player.