Diablo 4 Patch 1.1.1 Changes for Sorcerer Class
Version 1.1.1 of Diablo 4 has been rolled out, addressing a multitude of changes in response to the criticism from the previous update. The prior adjustments had increased the game's difficulty and weakened certain classes, making them less competitive against formidable foes.

Additional Sorcerer Changes:
- Improve late-game survivability, mostly through Paragon Board improvements.
- Adjust some Class mechanics to move away from “Kiss-Curse” effects—this is where the player gains power but loses power somewhere else.
Skills
Flickering Fire Bolt
Fire Bolt generates 2 Mana when hitting an enemy.
Enhanced Fireball
Casting Fireball increases its radius by 50%.
Destructive Fireball
Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits at least 3 enemies.
Greater Chain Lightning
Each time Chain Lightning bounces, it deals 5% increased damage for its duration.
Destructive Chain Lightning
Chance to form Crackling Energy increased from 25% to 30%.
Passives
Vyr’s Mastery
Damage bonus increased from 10% to 15%.
Esu’s Ferocity
Additional functionality:
Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike.
Combustion
Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy.
Paragon
Searing Heat Legendary Node
Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%.
Ceaseless Conduit Legendary Node
Increase Crackling Energy’s damage from 2% to 3% per 20 Intelligence the player has Reinforce Rare Glyph.
Territorial Rare Glyph
Damage reduction increased from 10% to 15%.
Warding Rare Glyph
Damage reduction increased from 13% to 25%.
Keeper of Flames Rare Node
Damage reduction increased from 4% to 5%.
Bonus damage reduction increased from 4% to 5%.
Smoldering Embers Rare Node
Damage reduction from burning enemies increased from 4% to 5%.
Bonus damage reduction from burning enemies increased from 4% to 5%.
Guarded Rare Node
Damage reduction from Vulnerable enemies increased from 4% to 5%.
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Oppressive Rare Node
Damage reduction from Vulnerable enemies increased from 4% to 5%.
Lightning Resilience Rare Node
Maximum Life bonus increased from 4% to 6%.
Legendaries
Serpentine Aspect
You may have 1 additional Hydra active, and Hydra’s duration is increased by 14-24%.
This now also affects Hydra’s Enchantment Effect.
Aspect of Conflagration
Bonus Burning damage increased from 20-30% to 20-40%.
Aspect of Engulfing Flames
Bonus Burning damage increased from 30%-40% to 60%-80%.
Aspect of Three Curses
Increase the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies.
Flamewalker’s Aspect
Bonus Movement Speed duration increased from 4 to 6 seconds.
Gravitational Aspect
Ball Lightning orbits around you and deals 15-25% increased damage.
Aspect of Unbroken Tether
Additional Chain Lightning bounces increased from 2 to 4.
Recharging Aspect
Each time Chain Lightning bounces, you gain 1.5-3 Mana.
Charged Aspect
Bonus Movement Speed duration increased from 4 to 8 seconds.
Aspect of the Bounding Conduit
Bonus Movement Speed increased from 20-25% to 25-30%.
New Legendary - Mage-Lord’s Aspect
Increase Vyr's Mastery Key Passive's Damage Reduction by 6-9% for each Close enemy, up to 18-27%.
Aspect of Frozen Orbit
Damage increased from 20-30% to 30-40%.
Storm Swell Aspect
Bonus damage increased from 11-20% to 21-30%.
Snowveiled Aspect
Unstoppable duration increased from 2-3 seconds to 3-5 seconds.
Additional functionality:
Also grants 10% bonus Armor for 3-5 seconds.
Incendiary Aspect
Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana.
Snowguard’s Aspect
While within your own Blizzard and for 3 seconds after leaving it, you take 20-25% less damage.
Aspect of Concentration
Mana Regeneration increased from 20-30% to 40-50%.
Duration requirement to gain its benefit reduced from 3 to 2 seconds.
Uniques
Gloves of the Illuminator
Damage penalty reduced from 65-55% to 45-35%.
Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource.
Illuminator’s first bounce occurs much closer to the player.